The most important part here is to Disable Shadows (as we’ll be baking lightmaps later) so you don’t see incorrect lighting information. Now let’s make a few adjustments to the project so that what you see in the editor is as close as possible to what you’ll see in the game.įirst, select Edit > Project Settings > Quality and adjust the settings to made this: You should see a new option on the Unity menu bar called "Marble It Up". Select Ok and wait for the package to complete importing. Then select MIU_LevelCreationKit.unitypackage which can be downloaded from this repository. Importing the Level Generation tools into Unity is easy!įrom the Unity menu bar select Assets > Import Package > Custom Package. Please also review the Level Creation Kit EULA before continuing. Once you have Unity and your model creation system of choice, you’re ready to start building! In Unity 2018.1 and later, the latest version of ProBuilder can be installed from inside the editor.įrom the Unity menu bar, select Window > Package Manager and then find ProBuilder in the list and click Install.įor Unity 2017.3 or older, you will have to use the older asset store version. ProBuilder or another 3D Modelling program is needed to create the actual map geometry and generate UV maps. Unity is needed to import the MIU_LevelCreationKit.unitypackage and export Unity Scenes as. Pro Builder Unity Asset (free) or other 3D Modeling software.To get started creating custom Marble It Up! Levels you will need a few additional tools: level files, and a Map Tester application to load and playtest your generated. The kit comes in two parts: a Unity Package to help build. The Marble It Up! Level Creation Kit is a system that allows you to create and test new Marble It Up! levels. Marble It Up! Level Creation Kit Table of Contents
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